#Camera Roll
Every screenshot and AI-enhanced render you've captured — saved, organized, shareable.
Every time you capture the canvas or run AI Enhance, the image lands in the Camera Roll. It's the gallery of your work product — the photos of your scenes, the renders you'll send to a client, the variations you ran to decide between gala and keynote looks. Each image is browsable, downloadable, shareable, and one click away from becoming the image your project's share links show.
#What it does
#Per-project Camera Roll
Inside any project, the Library panel has a Camera Roll tab. It shows every capture and AI Enhance render generated in that project, with most recent first. Captures are saved to your account, so they're still there when you come back later.
#Aggregate Home-page gallery
On your Home page, the Gallery shows every capture across every project you've worked on, with a Mine / Team toggle so you can browse just your own renders or everything your team has shared. Useful for "I took a render of a registration desk three months ago, what project was that?"
#Three visibility scopes
Every image carries a visibility scope you control, set in the Share capture dialog:
- Just me — the default. Only you can see it. Right for in-progress or draft renders.
- My team — visible to everyone on your team, in the Team view of their Gallery. Useful for shared review boards or client galleries internal to the agency.
- Public on EVT3D — eligible to appear in the "Sample renderings" section of the EVT3D landing page. Optional, and you can switch it back to Just me or My team at any time.
#Attribution choices on shared renders
If you share a render with My team or make it Public on EVT3D, pick how it's credited:
- Share anonymously — no credit shown — no name attached.
- Credit me — your name.
- Credit my team — your team's name.
- Credit my team and me — your team's name and yours.
This means a designer who wants their work surfaced for portfolio reasons can credit themselves, while a designer who just wants to share for the platform's sake can stay anonymous. The platform's marketing pages pull from Public images with proper attribution baked in.
#Hide from share-mode viewers
Even within a project, some renders are drafts you don't want the client seeing. Click the eye icon in the lightbox ("Visible in viewer mode — click to hide") — or right-click it in the Home Gallery and pick Hide from viewer — and it disappears from share-mode visitors' galleries but stays visible to you.
#Pick the share-link image
Any image in a project's Camera Roll can be the project's share-link image — what Slack, iMessage and other apps show when you paste the project's link. Click the frame icon in the lightbox ("Use as the share-link image") and the capture gets a HERO badge; click it again to clear it. Your Home page tile is separate: it refreshes itself from the scene every time you save.
#Open, rename, download, delete
Click any image to open it in a full-screen lightbox. From there:
- Rename — click the title ("Click to rename") and type a new one.
- Download original or Download enhanced — the full-resolution image.
- Delete with a confirmation step.
- Change who sees it — the share icon opens Share capture (Just me / My team / Public on EVT3D).
- For AI Enhance images, see the before/after slider — Original on one side, Enhanced on the other.
#Search
The Camera Roll tab in the Library has a search box that filters by title. AI-enhanced images carry an AI Enhanced badge so they're easy to tell apart from plain captures.
#How you use it
- Capture a view. From any project, frame your camera, open the Capture Rendering panel from the toolbar, and click Capture (pick an AI mode first and the button becomes AI Capture, for the photorealistic version). The image lands in the Camera Roll automatically.
- Open the Camera Roll. Either from the Library panel inside the project or from the Gallery on your Home page.
- Open an image. Click any tile. The lightbox shows the image, metadata, and action buttons.
- Tag it for your audience. Open Share capture and pick Just me, My team, or Public on EVT3D. Pick a credit if you're sharing it, then Save.
- Make it the share-link image. If this is the shot you want representing the project when its link is pasted, click the frame icon so it shows HERO.
- Hide from clients if it's a draft. Click the eye icon in the lightbox so the WIP render doesn't show up when the client opens the share link.
- Download or share. Pull the full-resolution image for your deck, your social post, or your portfolio.
#Why it matters
A 3D tool produces renders all day long — and a designer needs somewhere to keep them, organize them, and use them. Without a Camera Roll, every screenshot ends up in a Downloads folder or worse, lost. With one, every render is a first-class platform object: shareable, attributable, tied back to the project that made it. The work compounds instead of evaporating.
For agencies, the My team scope means a shared visual library that grows across every project — the registration desk render from one job becomes a reference for the next pitch. For the platform, the Public scope and attribution model means new users see real customer work in the landing page gallery, with credit going to the designers who produced it.